ComicBookStockExchange.com
COMICBOOKSTOCKEXCHANGE.COM·
UTC LIVE TIME
DEAL RADAR
MARKET CLOCKS
HOME OFFICEHOME OFFICE--:--
NYSENew York--:--
LSELondon--:--
JPX / NIKKEITokyo--:--
DFM / ADXDubai--:--
WORLD / UTC--:--
PPPanel Profits WikiThe comic research libraryOpen Sniper ↗

Wild Western #26

Edition record · February 1953

Price history & market evidence

Price observations belong to this edition. Guide estimates, catalog references and completed sales are separate kinds of evidence.

GradeAmountEvidenceRecorded
RAW$36.31PANEL_PROFITS · ungraded_valueguide1953-02-01

Reading this edition’s market

Compare the same cover, printing and grade before setting a bid. A raw guide or a higher-grade price does not establish a slab’s value. Include selling fees, shipping and the depth of completed-sale evidence when assessing an exit price.

The table includes 1 guide observations and 0 catalog references. These are reference values, not guaranteed sale proceeds.

Graded population

CGC records 3 graded copies for Wild Western #26 (1953). Population is the number recorded by this grading source, not the total print run or all surviving copies.

6.5 · 17.5 · 19.0 · 1

The Outlaw and the Dude!

Kid Colt is drinking in a saloon when an outlaw named Slocum and his men get the drop on him and order him to finish his drink and face them outside or die right there. Kid Colt whirls around with guns blazing and manages to shoot his way out of the saloon and escape before Slocum and his men can even get a shot off. As Kid Colt rides away an easterner the locals jokingly call "The Dude" inquires about the man fleeing the scene. The locals laugh at the Dude for not knowing who Kid Colt is. Tired of being made fun of for being an easterner, the Dude vows to capture Kid Colt and claim the reward on his head so he can earn a reputation and rides off after him.

Later the Dude gets the drop on Kid Colt, but when the Kid notices how nervous the Dude is he decides to listen to hear what his story is. Kid Colt decides to oblige his captor and allows himself to be taken prisoner. When the Kid sees a sand storm approaching, the Dude refuses to listen until the storm is right upon them. With nowhere to go for cover, Kid Colt orders them to have their horses lay down in the sand and use them as a buffer to ride out the storm. When the storm passes, the Dude is thirsty and his eyes irritated from sand because he was watching Kid Colt the entire time.

Kid Colt then hunts up some water from a nearby cactus plant and does not run when the Dude uses the water to drink and clean out his eyes, even holding the Dude's gun for him while he is at it. Realizing that he could not have survived out in the desert without Kid Colt's help, the Dude decides to let him go and the two part as friends. Shortly after Kid Colt leaves, the Dude is confronted by Slocum and his men who demand to know where Kid Colt went. The Dude refuses to tell and stands his ground even though he is out numbered and only has one gun. But Kid Colt returns and mows down the entire outlaw gang. The Dude thanks Kid Colt for saving his life and the Kid tells him the next time he tries to be so brave, he should remember to load his gun.

| Appearing1 = **Featured Characters:** * Kid Colt) **Supporting Characters:** * The Dude_(Earth-616)) * Steel) **Antagonists:** * Slocum **Other Characters:** * **Realities:** * Earth-616 **Locations:** * **Items:** * **Vehicles:** *

| Writer2_1 = | Penciler2_1 = Pete Morisi | Inker2_1 = Pete Morisi | Colorist2_1 = | Letterer2_1 = Typeset | Editor2_1 =

| StoryTitle2 = Bushwhacked | Synopsis2 = Western tale.

| Appearing2 = **Featured Characters:** * Jimmy Cantrill) **Supporting Characters:** * Buck Cantrill) * Mrs. Cantrill **Antagonists:** * Hock Bannister) **Other Characters:** * Bill Gudson) * Mr. Lait * Sheriff MacIver **Realities:** * Earth-616

| Writer3_1 = | Penciler3_1 = Dave Berg | Inker3_1 = Dave Berg | Colorist3_1 = | Letterer3_1 = Sam Rosen | Editor3_1 =

| StoryTitle3 = Ambush! | Synopsis3 = Western tale.

| Appearing3 = **Featured Characters:** * **Supporting Characters:** * **Antagonists:** * **Other Characters:** * **Realities:** * **Locations:** * **Items:** * **Vehicles:** *

| Writer4_1 = | Penciler4_1 = Tom Gill | Inker4_1 = Bernie Sills | Colorist4_1 = | Letterer4_1 = | Editor4_1 =

| StoryTitle4 = Greased Lightnin' | Synopsis4 = Western tale.

| Appearing4 = **Featured Characters:** * **Supporting Characters:** * **Antagonists:** * **Other Characters:** * **Realities:** * **Locations:** * **Items:** * **Vehicles:** *

| Writer5_1 = Leon Lazarus | Penciler5_1 = Jack Keller | Inker5_1 = Jack Keller | Colorist5_1 = | Letterer5_1 = | Editor5_1 =

| StoryTitle5 = Code of Honor! | Synopsis5 = Kid Colt is on the trail of Bull Fallon for murdering his friend Ernie Cahill. The trail leads him to the town of Tumbleweed which is run by his friend a sheriff by the name of Denny who has a young son named Denny Jr. Denny stops Kid Colt on his way into town, but Kid Colt refuses to give up his hunt for Bull Fallon.

While Denny and his men surround the town, Kid Colt confronts Bull Fallon in the local saloon and tells him to meet him outside. When Kid Colt goes out Fallon and his men prepare an ambush for Kid Colt. Unknown to Cahill, Denny Jr. had overheard the entire conversation and goes out to warn Kid Colt. When the Kid attacks some of the Fallon's minions, Denny comes out in the middle of the fire fight to warn Kid Colt of the danger.

When the boy is shot, Kid Colt believes he himself is to blame for Denny Jr. being shot. When he brings the boy to his parents they are horrified and tell Kid Colt to leave. Kid Colt then shamefully leaves town, dropping his guns on the ground before he leaves. Kid Colt then becomes an aimless drifter. In another town he runs into Bull Fallon and his men who mock and plot to gun him down when he leaves the saloon. However, when Kid Colt goes outside, Denny Sr. appears and informs him that his son is okay. He also reveals that Denny was struck by a .44 bullet, not the type of bullets that Kid Colt uses. Tossing Kid Colt his guns, the Kid helps Denny wipe out Cahill and his gang.

| Appearing5 = **Featured Characters:** * Kid Colt) **Supporting Characters:** * Steel) **Antagonists:** * Bull Fallon) **Other Characters:** * **Realities:** * Earth-616 **Locations:** * **Items:** * **Vehicles:** *

| Writer6_1 = | Penciler6_1 = Stan Lee | Inker6_1 = Jay Scott Pike | Colorist6_1 = Jay Scott Pike | Letterer6_1 = | Editor6_1 =

| StoryTitle6 = The Ringo Kid! | Synopsis6 =

| Appearing6 = **Featured Characters:** * Ringo Kid_(Earth-616)) **Supporting Characters:** * Tex * Tex's child friend * Paul, Ringo Kid brother (death) **Antagonists:** * Clem Kruger (death) **Other Characters:** * **Realities:** * Earth-616 **Locations:** * **Items:** * **Vehicles:** *

| Notes = * Starting this issue, Wild Western's only "in-continuity" western character is Kid Colt. The rest of the issue features stand alone western stories. * The Ringo Kid here is a different character of the more famous Western hero). | Trivia = | Recommended = | Links =

Creative credits

Writers: Leon Lazarus, Leon Lazarus

Interior art: Jack Keller, Pete Morisi, Dave Berg, Tom Gill, Jack Keller, Stan Lee

Color: Jay Scott Pike

Source records & attribution

Panel Profits keeps each source identity attached to its edition record.

COMICBASE: comicbase:1214213

GCD: 10312

PANEL PROFITS: 3383240

Original story text reference and licenseOriginal text reference ↗

CC BY-SA 3.0