Lee Gold Foil
Image·Youngblood·#1·Modern Age·ID-3670845
Empirical cash settlement intelligence, cross-grade elasticity curve, and secondary liquidation velocity.
Empirical step multipliers between adjacent condition tiers. Pinpoints the exponential premium transition and capital efficiency frontier.
Realized turnover cadence and capital absorption depth across certified auction comps.
Autonomous institutional strategies, financial equilibrium, scarcity modeling, and algorithmic risk profiling.
Market operates purely on organic buyer and seller auction discovery. Zero artificial price interventions or emergency liquidity halts on record.
Verified historical transaction line with quarterly equilibrium baseline anchor.
Understand how physical sales, invested dollars, and liquidity friction divide across grades.
Historical price records
Relative market value allocation
Estimated execution friction
Bibliographic provenance, creator credits, historical significance, and multimedia documentation.
Alan Moore
Steve Skroce
Lary Stucker
Tanya Horie
Richard Starkings
Eric Stephenson
No narrative synopsis recorded in GCD for this sequence.
Creator-owned publisher. Home of Spawn, The Walking Dead, Invincible.
Variant cover era. Trade paperback culture. Independent movement flourishes. Digital distribution begins.
Census-registered copies anchor pricing. First appearances of characters adapted to screen drive the market.
Inspectable mathematical proof, blockchain/ledger provenance, data integrity validation, and asset taxonomy.
The recovery of third-party encapsulation and grading expenditures when an asset is acquired at a discount below the physical cost of replacement grading fees, shipping, and insurance.
Each cover variant, retailer incentive, and subsequent printing represents an independent atomic tradeable instrument with unique supply elasticity, barcode registration, and secondary market demand.
Strict algorithmic segregation separating clean single-issue "Lee Gold Foil" sales from multi-issue lot bundles, retailer exclusives, and foreign variants.
Badrock returns to the Youngblood compound to find that Battlestone is now in charge. The Badrock and Die Hard who have come back in time from 1,000 years in the future rescue the captured members of Youngblood from the Katellans. Youngblood is allowed to return to Earth but only if Combat remains in the custody of his people. Knightsabre catches up with Dutch. Battlestone removes Shaft as leader of the team.
Youngblood tries to prevent a jailbreak by members of the Four.
Youngblood takes down a Middle Eastern terrorist.
“No I.D. No pulse. No Answers.”
— Shaft
In Washington, at 12:17 PM, a young man named Jeff Terrell and his girlfriend Shelly Price are shopping in a mall. Shelly is overjoyed that their schedules managed to line up for this, and Jeff complains that he has to fill out too much paperwork in his office, but Shelly explains that paperwork allows Assistant District Attorneys such as herself to jail the bad guys Jeff nails.
When Jeff spots a thief grabbing a handbag from someone nearby, he runs after him. Tackling the man, he is about to be shot by an assassin on a nearby rooftop, but when Shelly shouts a warning, Jeff grabs a pen from his pocket and throws it at the assassin, hitting him in the neck. Checking the assassin, Jeff can find no ID. He gets swarmed by media crew from channel SNN, who had been following him all day. A reporter, Michael Gibson, asks Jeff to confirm Youngblood's involvement in Israel, but Jeff gets a call from HQ, and has to run off.
In Baltimore, at 12:32, Thomas John McCall is having lunch with his mother Angela. He gets a call from HQ and has to leave as well. His mother reminds him to drink his milk.
At a secret underground vault in Arlington, at 12:44, Diehard is freed. He vows to make better use of his freedom "this time".
At his apartment in Arlington, at 13:11, Chapel gets the call from HQ. He tells the woman he is in bed with that she should leave her number just to give her hopes. He puts on his costume and leaves.
In Washington, at 18:23, Vogue is patrolling the city. She received her notification five hours ago like the others, but she is letting them wait so they realize she's not at their beck and call.
After Vogue arrives at Youngblood's Headquarters, Jeff, going by his codename Shaft, is in a bad mood for having had to cancel another lunch date and tells off Vogue and his teammate Photon for being late. Before he can say anything else, the team gets a call for assistance: two members of a supercrime group known as The Four were arrested, and the remaining two are now breaking them out.
This was the first comic produced by Image Comics and the first comic to be set in the Extreme Universe as well as the greater Image Universe. This issue includes a pin-up of Youngblood as well as trading cards of Shaft and Vogue, all drawn by Rob Liefeld. This issue is reprinted in: Youngblood trade paperback (1993); Youngblood vol. 1 hardcover (2008) with a new script by Joe Casey, re-colored by Matt Yackey, and re-lettered by Rus Wooton. * Image Firsts: Youngblood #1 (March 2010) (based on the 2008 hardcover)
On a street in Washington, Strongarm and Gage free Deadlock and Starbright. However, Youngblood arrives. Diehard takes Strongarm by surprise, and the rest of the team charges in after the other villains.