Price history & market evidence
PriceCharting guide history
Dated guide estimates for this edition, separate from completed sales.
1 dated observation—one point does not establish a trend. Last recorded 2026-10-06. Source record #2347768
Price observations belong to this edition. Guide estimates, catalog references and completed sales are separate kinds of evidence.
| Grade | Amount | Evidence | Recorded |
|---|---|---|---|
| 8.0 | $9,000.00 | PANEL_PROFITS · grade_8_0_valueguide | 1941-04-01 |
| 9.2 | $11,700.00 | PANEL_PROFITS · grade_9_2_valueguide | 1941-04-01 |
| RAW | $935.00 | PANEL_PROFITS · ungraded_valueguide | 1941-04-01 |
Reading this edition’s market
Compare the same cover, printing and grade before setting a bid. A raw guide or a higher-grade price does not establish a slab’s value. Include selling fees, shipping and the depth of completed-sale evidence when assessing an exit price.
The table includes 3 guide observations and 0 catalog references. These are reference values, not guaranteed sale proceeds.
Graded population
CGC records 41 graded copies for More Fun Comics #66 (1941). Population is the number recorded by this grading source, not the total print run or all surviving copies.
The Spectre: "The World Within the Paintings"
Seemingly out of nowhere, Cliffland is menaced by giant grotesque monsters. The Spectre tries to stop them while invisible, but is surprised to find that they can see him, and that they can momentarily weaken him by shooting green rays from their eyes. Then a massive drum starts tolling, elsewhere in the city, and the horrendous creatures disappear inside a museum. The Spectre pursues them, but they get away.
Later the Spectre interrupts two hoods holding up the Winston home, in search of the Ja-Set Ruby. The Spectre manifests separately from Jim, and deals harshly with the home-invaders, but breaks off the fight by freezing time in the room, and leaving to attend to a bigger emergency. Somewhere downtown, the Spectre rescues a mass of cops from a squad of otherworldly monsters, by materializing a protective invisible screen between the two sides. The monsters again shine their green rays on him, but now the Spectre just shrugs it off, then manually flings one monster into the depths of interstellar space, and punches another one into a million pieces, then pursues a third monster back to the museum.
Inside the museum's main gallery, one painting, centuries old, shows some clouds, *which have shifted slightly* since the Spectre's earlier visit. The Spectre gets an unusual idea, and *dives directly into the picture*. Once inside the painting, The Spectre finds a number of the monsters, assembling under the balcony of a metallic palace, and harangued by an insane and evil hunchbacked man. His beef is that *he has never existed, so he plans to take over the material world*! The Spectre confronts him, and black doom encircles the Grim Guardian in its stifling folds. "How can you hope to oppose black magic beyond all understanding, because it never existed?!" But the Spectre is surrounded by a protective glow of pure light. The monsters rush up and attack him, but they melt into a torrent of oily fluid, as he stands firm. The unnamed hunchback flees toward the portal to reality, dropping some glowing globes to confuse the pursuing Spectre, but the Spectre shrinks himself, and dives thru the balls.
This fight is visible in the painting in the museum, by a completely freaked-out guard. The hunchback turns out to be one of the monsters, just before the Spectre leaps out of the painting, turns on his heel, and incinerates it with a gesture, destroying this dangerous gateway into the real world.
Finally, Spec returns to save Clarice from the hoods, sends a flying bullet back into its gun, then huffs and puffs and blows the thugs directly to the police station. | Appearing1 = **Featured Characters:** * The Spectre) (Jim Corrigan)) **Supporting Characters:** * Clarice Winston) * Mr. Winston, Clarice's dad * Police Chief of Cliffland **Antagonists:** * Monsters from the picture **Other Characters:** * museum guard **Locations:** * Cliffland, New Jersey **Items:** * a painting that acts as a portal between realities * Ja-Set Ruby
| Writer2_1 = Joe Donohoe | Penciler2_1 = Joe Donohoe | Inker2_1 = Joe Donohoe | StoryTitle2 = Detective Sergeant Carey: "The Captive Ship" | Synopsis2 = | Appearing2 = **Featured Characters:** * Detective Sergeant Carey) **Supporting Characters:** * Sleepy * Captain, Carey's boss * Officer Tim **Antagonists:** * German Captain arrested ** ununionized Monsoon crew some killed, most captured *** six known espionage agents *** unknown agents **Other Characters:** * unionized seamen * Coast Guard navigator * Coast Guard pilot * Lt Jones, USCG **Locations:** * Police HQ * Seamen's Union Hall * Coast Guard Station * open ocean * England destination **Vehicles:** * S.S. Monsoon * U.S.C.G. amphibious biplane * U.S.C.G. gunboat
| StoryTitle3 = Congo Bill: "The Moon Orchid" | Writer3_1 = | Penciler3_1 = George Papp | Inker3_1 = George Papp | Synopsis3 = | Appearing3 = **Featured Characters:** * Congo Bill) **Supporting Characters:** * Professor Joe Kent **Antagonists** * Mesabi Tribe many die ** Nagi **Other Characters:** * peg-legged geologist **Locations:** * Africa **Items:** * Moon Orchid, blooms only at night
| StoryTitle4 = Captain Desmo: "The Voodoo King of the Kangean Islands" | Writer4_1 = Ed Winiarski | Penciler4_1 = Ed Winiarski | Inker4_1 = Ed Winiarski | Synopsis4 = | Appearing4 = **Featured Characters:** * Captain Desmo) **Supporting Characters:** * Gabby **Antagonists:** * Captain Mains * Commissioner Frahd, as the "Voodoo King" **Other Characters** * Nick Black **Locations:** * Dutch East Indies ** Kangean Islands **Vehicles:** * Vought OS2U Kingfisher * schooner
| Writer5_1 = Jerry Siegel | Penciler5_1 = Fred Ray | Inker5_1 = Fred Ray | StoryTitle5 = Radio Squad: "Murder of the Gun Collector" | Synopsis5 = | Appearing5 = **Featured Characters:** * Radio Squad) ** Larry Trent) ** Sandy Keene) **Antagonists:** * Pinky Ellis (gambling ring's muscle man) * other gunman * Mickey, Blue Moon manager * pool hall punk * Ames, gardener (secretly Tuffy Behrens, ex-con) **Other Characters** * John Brent * housemaid * Ben Brent, nephew **Locations:** * New York City ** Brentwood, fashionable neighborhood *** Brent Acres, mansion ** tough neighborhood *** Blue Moon Pool Hall **Items:** * Doc Growley's Arquebus
| Writer6_1 = | Penciler6_1 = Harold Wilson Sharp | Inker6_1 = Harold Wilson Sharp | StoryTitle6 = Lance Larkin: "The Gold Miner's Daughter" | Synopsis6 = Lance Larkin wanders, in his nomadic way, from the deserts of Arabia to the jungles of South Asia. At a sidewalk cafe in Rangoon, he reads about a reward for the recapture of an escaped spy named Zordoff. Before he can start on that manhunt however, he encounters a young western woman, pursued by two knife-wielding Thuggees. Larkin packs a sidearm and means business; the Thuggees stop chasing her and fade into the crowd.
Larkin accompanies Eve back to her father's gold mine, in Sumatra. It has been taken over by a white man and his gang of "dead-alive" zombies. Larkin uses salt to cure the natives, arrests Zordoff, and gives the thousand pound reward to the Normans.
Two months later, already restless, Lance Larkin moves on to his next adventure. | Appearing6 = **Featured Characters:** * Lance Larkin) **Supporting Characters:** * Eve Norman * Mr. Norman, gold miner **Antagonists:** * two Thuggee knife-men * Zordoff, fugitive spy ** two cockney thugs both die * mining overseer ** zombie miners **Locations:** * Burma ** Rangoon * Indian Ocean * Dutch East Indies See Notes. ** West Sumatra, province *** Padang, city
| Writer7_1 = Albert Sulman | Penciler7_1 = Joseph Sulman | Inker7_1 = Joseph Sulman | StoryTitle7 = Biff Bronson: "The Restaurant Bombers" | Synopsis7 = | Appearing7 = **Featured Characters:** * Biff Bronson) **Supporting Characters:** * Dan Druff **Antagonists:** * Protective Association ** "Big Noise" Perry * Police Captain Gardner **Other Characters:** * Wilson, Restaurateur * the Mayor **Locations:** * Wilson Restaurants, three of them
| Writer8_1 = Jack Lehti | Penciler8_1 = Jack Lehti | Inker8_1 = Jack Lehti | StoryTitle8 = Sergeant O'Malley of the Red Coat Patrol: "Mystery of the Disappearing Logs" | Synopsis8 = | Appearing8 = **Featured Characters:** * Constable O'Malley), of the Red Coat Patrol **Supporting Characters:** * Black Hawk, RCMP **Antagonists:** * Pierre * hench-logger **Other Characters:** * Frenchy Laroque **Locations:** * Canada ** North Woods *** Laroque's Lumber Camp
| Writer9_1 = Gardner Fox | Penciler9_1 = Howard Sherman | Inker9_1 = Howard Sherman | Letterer9_1 = Howard Sherman | StoryTitle9 = Dr. Fate: "The Leopard Girl" | Synopsis9 = Inza) is one of many guests at the mansion of Sarkiss, where she meets Helen, whose skin is slowly becoming spotted, similar to that of a leopard. Intrigued by this, Inza summons Doctor Fate), who arrives at the place and prevents the leopard girl from attacking Inza.
Fate starts investigating and finds that Sarkiss has been drugging Helen in order to turn her skin into that of a leopard. Exposing the hoax, Doctor Fate reveals the truth to Inza, who is still skeptical about the whole situation. In order to prove to her that there are no such things as supernatural beings, Doctor Fate removes his helmet and reveals himself as a man to Inza, who is shocked at this development. | Appearing9 = **Featured Characters:** * Doctor Fate) **Supporting Characters:** * Inza Cramer) **Antagonists:** * Sarkiss **Other Characters:** * Helen, the Leopard Girl * Ray Knight **Locations:** * Virginia * Salem, Massachusetts ** Tower of Fate **Items:** * Helmet of Fate * Orb of Nabu
| Notes = * Published monthly by Detective Comics, Inc.. * **Biff Bronson** by Albert and Joseph Sulman is credited accordingly. * **Congo Bill** gets head-konked unconscious, with a stone-headed club. * **Dr. Fate**: ** In this story, Doctor Fate) for the first time takes off his helmet, and is presented as a human being. This changes things, as before this, Doctor Fate had told Inza that "he was not human... and had no youth, having been created by the elder gods and placed on Earth to fight evil sorcery". ** Doctor Fate's statement about vampires and ghouls, quoted above, is not plausible in the context of many other stories. ** Both of these seeming discrepancies are revealed, by Roy Thomas, to have not occured on Earth-Two. In this explanation: Doctor Fate tampered with the dreams of Gardner Fox of Earth-Prime, so as to ensure his origins stayed secret longer. In the *real* Earth-Two, Inza Cramer had discovered his identity at the very beginning of his career, and he never claimed supernatural creatures to be nonexistent. ** "*The Leopard Girl*" is reprinted in The Golden Age Doctor Fate Archives Vol. 1 (Collected) and Detective Comics Vol 1 439. * For most of this story, **Lance Larkin** looks and dresses exactly like Congo Bill. ** He claims to have more money than he knows what to do with. At this story's end, he is also the owner of a half share in a gold mine in Sumatra. ** In early 1941, Japan had not yet invaded Indonesia. * **Radio Squad**: Sandy Keene gets head-konked, with a pistol butt. He falls down but doesn't black out. * **The Spectre**: "The World Within The Paintings" is reprinted in Golden Age Spectre Archives 1), and DC 100-Page Super Spectacular Vol 1 20. * Also appearing in this issue of *More Fun Comics* were: ** "Big Six Comic Magazines" (full-page black-&-white ad for the current issues of Action Comics, Adventure Comics, Detective Comics, All-American Comics, More Fun Comics, & Flash Comics) ** *Facts* ** "For Thrills and Adventure" (1/2-page color ad for the current issue of All-Star Comics Vol 1 4) ** *Facts* ** "Star Man" (1/2-page color ad for the current issue of Adventure Comics Vol 1 61) ** *Quiz* by Henry Boltinoff ** "Little Men" by Louisa May Alcott (book review) ** "In Fighting Form" (text story), by Peter E. Black, illustration by Fred Ray ** "Superman is on the Radio" (1/2-page ad for "The Adventures of Superman" radio show) ** "Colossal! Terrific! Stupendous!" (full-page ad for the current issue of World's Best Comics Vol 1 1, 96 pages for fifteen cents.)
| Trivia = * According to one caption in the *Lance Larkin* story, Rangoon is in India. | Recommended = | Links =
Creative credits
Writers: Jerry Siegel, Joe Donohoe, Ed Winiarski, Jerry Siegel, Albert Sulman, Jack Lehti, Gardner Fox
Interior art: Bernard Baily, Joe Donohoe, George Papp, Ed Winiarski, Fred Ray, Harold Wilson Sharp, Joseph Sulman, Jack Lehti, Howard Sherman
Source records & attribution
Panel Profits keeps each source identity attached to its edition record.
COMICBASE: comicbase:767243
GCD: 1345
PANEL PROFITS: 2347768